Practical Law 101 for Indie Developers
The legal side of games isn't sexy, but it doesn't have to be scary. In this GDC 2016 talk, Managing Partner Chris Reid offers a practical roadmap to the common legal issues that most developers will actually encounter.
Fordham Intellectual Property, Media and Entertainment Law Journal
Published Spring 2009 - A detailed analysis of the copyright issues raised by user generated content using in-game assets and engines (called machinima). This paper walks through the history of video game copyright cases and concludes by analyzing the hypothetical application of US copyright law's fair use doctrine to machinima.